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What is Cyldan?

Cyldan is a multiplayer online game.

Pictures of current Cyldan can be found from: here and the older version of the game from here.

The game is a hobby project, so progress is often slow or nonexistant for long periods. As soon as the game is basic feature ready, server should be up 24/7.


Cyldan latest news

2018.04.07: Server currently down

Server is currently down pending some heavy refactoring of the game design. I'll show more information about it when some is available.

2017.12.09: Patched to 0.20.0:

Features / changes:
* Added guilds.
* Reduced npc damage by about 10%.
* Reduced npc health per level by 15.
* Added randomly spawning rare and boss npcs. They are just stronger version of the same npc with increased experience and some guaranteed loot.

Bug fixes:
* Fixed hate generation items and skills.
* Fixed npc elemental resistances and damage.
* Mana potions properly weight 10 instead of 100 now.
* Can no longer cast damage spells on targets that would make the caster criminal, if target protection is on.
* Fixed a problem where toggling fullscreen would make the windowed mode topmost.
* Fixed a problem where identify windows would often not update even when closed and reopened.
* Fixed a bug in item identify where item enchantments view would always show maximum number of free slots instead of actual free slots.
* Fixed a bug where occasionally when dying crim, player would have spawned in different map than the current one and sometimes away from spawn object.
* Fixed trainers, bankers and vendors in mainland cities, round 2.

Tradeskills:
* Added dozens of missing item formulas.
* Added elemental item formulas.

Cleric:
* Fixed Holy Shield skill not giving the damage reduction.

Warrior:
* Commanding presence: Decreased extra hate generation from 400% to 100%.
* Commanding presence: Decreased cooldown by 5 sec.

2017.09.02: Patched to 0.19.0:

Features / changes:
* When salvaging items, the result (ingots, leather, etc) will be attempted to add to existing pile if a pile already exists in inventory.
* Added cooking.
* Added mouseover tooltips for the item names in player identify window.
* Increased party spoiling experience difference to 4, up from 3.
* Increased party experience penalty from 20% to 25%.
* Added 5% experience bonus if party leader has leadership skill.

Tradeskills:
* Added more blacksmithing recipes.
* Added more leatherworking recipes.
* Added anvils and leatherworking benches to mainland cities.

Bug fixes:
* Fixed Armor Class in item identification window.
* Fixed "Guild name:" text in player identify window.
* Fixed a bug where players would sometimes lose newly acquired items.
* Fixed crafting leather armors.
* Fixed trainers, bankers and vendors in mainland cities.

Warrior:
* Increased hate generation by 25% when using shields.

Cleric:
* Soul Fire skill has proper icon now.
* Holy Shield skill has proper icon now.

Trader:
* Added one Tier 2 skill.

2017.08.23: Pacthed to 0.18.0

Features / changes:
* Visual improvements to Tradeskills menu.
* Added tooltips to hotkeyed skills.
* Added Item enchanting.
* Added more blacksmithing recipes.
* Added leatherworking.

Bug fixes:
* Weapon damage range is properly shown in item identify window instead of 0-0.
* Salvaging menu no longer lists items you cannot salvage due to being bought from shops.
* Tradeskill lists now properly update after salvaging / forging something and the inventory lists being changed due to that.
* Anvil now has proper graphics.
* Fixed a bug which caused items in bodies be invisible if there are multiple bodies on screen.
* Fixed a bug where having multiple characters could remove all items from some characters occasionally. Whopsie.
* Fixed a bug where closing chat box after entering a message would occasionally leak the key press opening various menus.
* Fixed a bug which made every skill allow dualwielding.
* Fixed a bug where skills would reset eachother's cooldown.

2017.08.20: Patched to 0.17.1

Features / changes:
* Reduced cost of melee weapon skills from 600gold to 100gold.
* Slightly reduced the skill experience tables to be more in line with level experience.
* Added Trader class.
* Added blacksmithing with several low level item recipes.
* Added salvaging.
* Increased experience share range in parties from 8 tiles to 14 tiles.
* Increased experience gain in parties.
* Reduced mana vial cost from 25gold to 10gold to match healing vial's cost.

Bug fixes:
* Prevented rolling item rarity for initial gear and gear bought from shops.
* Fixed the slight mismatch that client was showing for experience required for level. Server had slightly higher expectation of the amount.
* Fixed a bug when client would crash when training stats.
* Fixed a bug where stat training would actually cost slightly more than shown.
* Fixed non mana user's visual glitch in the vitality window (exp bar and reputation bar).

Cleric:
* Reduced Smite base damage by 30%, increased intelligence coefficiency from 1.0 to 1.5.
* Reduced Holy Fire mana cost by 40%.

2017.08.16: New website

We got a new website host, the new site is http://www.cyldan.net. Also, you will need to update your auto updater from Downloads section (version 1.3.0), the old updater cannot update the game properly anymore.

2017.08.16: Out of small hiatus

Cyldan development had a small hiatus during last year. Hopefully we can get back on track again.